Extreme Closeup/povMedium close up/worms eyeFull Shot/eye levelExtreme Close up/ ArielMedium shot/hip shotwide shot/dutch tilt
In this exercise, I learned how different camera shots and angles can completely change the mood and storytelling of a scene. By experimenting with framing from extreme close ups to wide establishing shots, I saw how each choice draws attention to specific details or emotions.
In this exercise we go in depth on how to repair your audio using the different tools in audition. you use the declipper, specific sound remover, paintbrush tool and more. you use these tools to repair your audio. one effect i will be using more of is the de noise as alot of my videos for work have BG noise.
This sound scape i want to have the feel of being relaxed in nature, with wind and animal sounds with myself crunching through gravel and leaves, i want the listener to feel the relaxed nature vibe.
🌲 Soundscape 1: Walking Through the Forest
Timeline (2 minutes)
0:00 – 0:20 (Intro)
Base layer: forest ambience (found sound).
field recording: footsteps crunching on gravel/leaves.
0:20 – 0:40
Add found sound: distant bird calls.
Voice (softly whispered or hummed) — ah nature.
0:40 – 1:20 (Middle)
Layer in water stream trickling (found).
Field recording: snap a branch or rustle leaves in hand.
Voice: pitch-shifted fragments (“listen to those birds”).
1:20 – 1:40
Fade in distant woodpecker tap or owl hoot (found).
field recording — pushing through bush
aprox 1.5 minutes
Proposal 2
🚗proposal 2 (a day in my work life)
The listener steps into my day, arriving at the dealership, capturing videos with the sales crew and sounds you hear at a dealership, then shifting into the quieter creative/media space editing before wrapping up. i want the listener to know exactly what i do at work only through sound
Timeline (about 2.5 minutes)
0:00 – 0:20 (Arrival)
Field recording: car door closing, footsteps walking inside.
Voice: a simple line like “Another day at the dealership” whispered or pitched.
0:20 – 0:50 (Showroom bustle)
Field recording: jingling keys or opening/closing a car door.
Found sound: faint car start/engine idle in background.
Accent: phone ringing or muffled sales chatter.
0:50 – 1:10 (Media zone / content creation)
Field recording: keyboard typing, mouse clicks, camera shutter or video record beep.
Found sound: faint printer/copier in the distance.
Voice: like “edit, upload, post” looped or processed.
1:10 – 1:30 (Busy overlap)
sounds of typing and play audio for music as if editing
Field recording: coffee mug set down or pen tapping to emphasize pace.
Voice: repeating “deadline, deadline, deadline.”
1:30 – 2:00 (Wrap-up / Leaving)
Slowly fade out busy layers.
Field recording: chair sliding back, backpack zipped up, footsteps out, car door shutting again.
End with the hum of a running car fading into silence.
Aprox 2 minutes
Draft audio
Soundscape
This soundscape was inspired by my daily experience as a media specialist at an automotive dealer group. I wanted to capture the unique rhythm of the workplace. the mix of recording the video, phones ringing, and quiet moments of focus behind the camera or computer. The project began with field recordings from different areas of the dealership, including the showroom, my office, while recording a video and outdoor lot. I layered these sounds to reflect the pace of an average workday, from the early morning start up to the end of my day winding down. Editing involved balancing the sharp mechanical sounds with softer ambient tones to create a sense of atmosphere rather than chaos. I used EQ and reverb to give depth and space to certain layers, especially the background chatter and voice. The creative process helped me appreciate how much sound shapes the energy of a space. Every noise from footsteps to keyboard clicks became part of a larger rhythm that defines my work environment. The final mix aims to immerse the listener in that experience and highlight the often overlooked soundscape of a dealership. Through this project, I learned how sound can tell a story just as vividly as video or photography.
In this excercise you learn how to gather found sounds and create your own and make your own radio call. you work with reverb fx and any fx you choose to add to your sounds, whether thats making it louder and panning to one ear or making it wave from loud to soft.
this exercise is about building a Foley sound archive by recording and organizing a set of sound effects. You start by capturing eight different sounds, each recorded multiple times at varying distances and mic placements to compare quality. Alongside recording, you’ll also create an introduction, spoken labels for each sound, and a conclusion to document the archive
In this exercise you go over how to do basic sound edits, like cutting sections, adding keyframes to keyframe the audio decibels. you also learn how to add a simple reverb effect by copying a selected sound wave and copy it to another track and offset it slightly. aswell in this exercise you learn how to setup your file.
in this exercise we went about how to approach editing using greenscreens. i learned how to use the ultra key effect and how to adjust the color of the foreground to match the chosen background/video.
All 4 uploaded photos were taken in manual mode, lens i used was a 18-55mm with auto iso. One thing i learned while taking the photos for this exercise was that you should always take multiple of the same photo incase one or more don’t work. What is interesting about my shots are the close up shots( i like taking close up photos) and scenic shots.
Work in progress
Before and after Edits
Color- adjusted the hue of the chairs to make them brighterline-add a bit of hazing and brightened upscale-used the mask tool to make the sky brighter, removed a bird from the bottomn and skyshape- brightened the white and removed stains with heal tooltexture- brightend it up adjusted texture, removed a few green patchesvalue- made B&W